26,428 research outputs found

    A practical approach to compensate for diodic effects of PS converted waves

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    In inhomogeneous media, PS converted waves often suffer from severe diodic effects. The traveltime and amplitude of PS converted waves may be different in the forward and reverse shooting directions, giving rise to different stacking velocities of PS converted waves and velocity ratios. These effects, compounded with the asymmetric raypath of PS converted waves, will further increase the difficulties and costs in processing PS converted-wave data. One common method to solve this problem is to separate a data set into two volumes with different shooting directions (e.g., negative or positive offset directions). Different values of the PS converted-wave velocities are used to process the two data sets separately and the two results are combined in the final stage. The problem with this method is that sometimes it is difficult to correlate the data sets and the final combined result may be degraded. In this paper, we propose a method to overcome this problem and apply this method to a 2D data set for improving the PS converted-wave imaging

    Enabling Privacy-preserving Auctions in Big Data

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    We study how to enable auctions in the big data context to solve many upcoming data-based decision problems in the near future. We consider the characteristics of the big data including, but not limited to, velocity, volume, variety, and veracity, and we believe any auction mechanism design in the future should take the following factors into consideration: 1) generality (variety); 2) efficiency and scalability (velocity and volume); 3) truthfulness and verifiability (veracity). In this paper, we propose a privacy-preserving construction for auction mechanism design in the big data, which prevents adversaries from learning unnecessary information except those implied in the valid output of the auction. More specifically, we considered one of the most general form of the auction (to deal with the variety), and greatly improved the the efficiency and scalability by approximating the NP-hard problems and avoiding the design based on garbled circuits (to deal with velocity and volume), and finally prevented stakeholders from lying to each other for their own benefit (to deal with the veracity). We achieve these by introducing a novel privacy-preserving winner determination algorithm and a novel payment mechanism. Additionally, we further employ a blind signature scheme as a building block to let bidders verify the authenticity of their payment reported by the auctioneer. The comparison with peer work shows that we improve the asymptotic performance of peer works' overhead from the exponential growth to a linear growth and from linear growth to a logarithmic growth, which greatly improves the scalability

    Search Me If You Can: Privacy-preserving Location Query Service

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    Location-Based Service (LBS) becomes increasingly popular with the dramatic growth of smartphones and social network services (SNS), and its context-rich functionalities attract considerable users. Many LBS providers use users' location information to offer them convenience and useful functions. However, the LBS could greatly breach personal privacy because location itself contains much information. Hence, preserving location privacy while achieving utility from it is still an challenging question now. This paper tackles this non-trivial challenge by designing a suite of novel fine-grained Privacy-preserving Location Query Protocol (PLQP). Our protocol allows different levels of location query on encrypted location information for different users, and it is efficient enough to be applied in mobile platforms.Comment: 9 pages, 1 figure, 2 tables, IEEE INFOCOM 201

    Co-projection-plane based 3-D padding for polyhedron projection for 360-degree video

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    The polyhedron projection for 360-degree video is becoming more and more popular since it can lead to much less geometry distortion compared with the equirectangular projection. However, in the polyhedron projection, we can observe very obvious texture discontinuity in the area near the face boundary. Such a texture discontinuity may lead to serious quality degradation when motion compensation crosses the discontinuous face boundary. To solve this problem, in this paper, we first propose to fill the corresponding neighboring faces in the suitable positions as the extension of the current face to keep approximated texture continuity. Then a co-projection-plane based 3-D padding method is proposed to project the reference pixels in the neighboring face to the current face to guarantee exact texture continuity. Under the proposed scheme, the reference pixel is always projected to the same plane with the current pixel when performing motion compensation so that the texture discontinuity problem can be solved. The proposed scheme is implemented in the reference software of High Efficiency Video Coding. Compared with the existing method, the proposed algorithm can significantly improve the rate-distortion performance. The experimental results obviously demonstrate that the texture discontinuity in the face boundary can be well handled by the proposed algorithm.Comment: 6 pages, 9 figure

    Frequency-dependent AVO attribute: theory and example

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    Fluid-saturated rocks generally have seismic velocities that depend upon frequency. Exploring this property may help us discriminate different fluids from seismic data. In this paper, we introduce a scheme to calculate a frequency-dependent AVO attribute in order to estimate seismic dispersion from pre-stack data, and apply it to North Sea data. The scheme essentially combines the two-term approximation of Smith and Gidlow (1987) with the method of spectral decomposition based on the Wigner-Ville distribution, which is used to achieve high resolution. The result suggests the potential of this method for detection of seismic dispersion due to fluid saturation
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